![]() ![]() ![]() The Serious Sam HD Fusion DLC Pack combines all the campaign and multiplayer levels from Serious Sam HD: The First Encounter into Serious Sam HD: The Second Encounter for the ultimate in classic first-person shooter mayhem. Serious Sam HD: Gold Edition also includes the original Serious Sam: First and Second Encounter titles from 2001/2002 with four-player split screen, LAN support and the Serious Editor for custom maps creation! FREE UPDATE - SERIOUS SAM HD FUSION PACK Serious Sam HD: First and Second Encounter feature epic campaign co-op modes and over a dozen high-octane multiplayer modes like deathmatch, capture the flag and the new survival matches for up to 16 players. The definitive collection of Serious Sam’s trademark arcade-style shooter gameplay is packed to the brim with non-stop action and includes revamped high-definition versions of Serious Sam HD: First and Second Encounters as well as classic versions of both games!ĭeveloped by Croteam and powered by the Serious Engine 3, Serious Sam HD combines spectacularly enhanced visuals, including more polygons, higher resolution textures and more special effects for the gold standard in arcade-style FPS gaming. I don't know what happened to Croteam to lead them to lose the soul of Sam so completely, and attempt a poor copy years later.The King of Indie Games has reclaimed his crown with Serious Sam HD: Gold Edition. I'm going to buy the HD classics on Steam now to cleanse myself of this travesty. ![]() In the end the only thing I liked about it was the way Gnaar's heads explode when you unload a coach gun into their optic orbit. There's also far too much of it, in cutscenes instead of voiceover.Ī very bland copy of the original information database makes a return in painfully 'console' form, with no controls, no text scrolling, and a very slow wait for any information on the subjects in question. Dialogue is unbearable and has none of the deranged snappiness of the classic games, focusing instead on crude, peurile humour and military grunt cliches. If you play above Normal difficulty there will be so very many of these.Īnimations are dreadful, enemies are a mixture of poorly recreated old and illogical new, most foes follow the precise same AI routines and the level design is complicated yet utterly boring. To counteract this most of the larger enemies and many smaller examples can do catastrophic, ridiculous amounts of damage to Sam, and one mistake can send you back to your last quicksave. You will spend hours simply 'wiping' massive groups of identical enemies with sustained fire, the pattern of projectile dodging repeating ad nauseum until you're subconsciously going through the motions unharmed. Taunting you for hours, initially, with gameplay necessitating the use of cover while reloading low-power modern military weapons and fighting firearm-wielding humanoids mixed up with 'endless spider crab things', it finally opens up to real large-scale setpiece runs against hordes of foes, but forgets any of the lessons of pacing and most of the depth and fun inherent to enemy behaviour in the original games.Įventually you come to fight hordes so large it feels more like a gruelling job of endlessly mopping the same floor in a club toilet as wave after wave of drunkards arrive to vomit across the tiles. To call a Sam game repetitive would seem redundant, but I can find no better word to describe the cause of the boredom and frustration I felt in trying to complete this game.
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